Thursday, July 23, 2009

Changes

I'm posting this from my new MacBook! Well, it's actually a used MacBook which I bought off my brother, but it's new to me. I'm going to try some iPhone prototyping shortly (as soon as I can get my hands on an iPod Touch).

As well, I just moved and was without internet for a while. Between sessions of working on Runman, I whipped up another quick AUS update. It's now at v1.17.

Bug Fixes:
  • Fixed JumpBox highscore recognition not working in all cases.
  • Fixed all empty rooms in SkyTown behaving as though they were at the edge of the map.

Balance Changes:
  • Red energy in NightWalk now appears once you can duck.
  • Made the DeepTower secret passage a bit more obvious again.
  • Made Grotto eye boss easier on all difficulties.
  • Added a savepoint to DeepDive on Regular and Simple.

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