I'm Back!
I'm sure some of you have noticed that I haven't been very productive on the game development front lately. I've been taking a bit of a break from serious game development for a while, exploring other media and dealing with school.
It's Christmas break now and I have time to get serious about a game project. I'm also planning on participating in Ludum Dare 16, which is taking place December 11-13. Last time I did a Ludum Dare, Broken Cave Robot was the result. So if all goes well, I'll release two new games within the next little while. I'm also working on a redesign of my site, which should be finished sometime soon as well. Lots of progress ahead!
Meanwhile, Raocow has started a Let's Play of RunMan: Race Around the World! He previously did an LP of An Untitled Story and it was a blast to watch.
Elsewhere in the indie world, exciting things are happening! Shaltif's Sill, a C++ 2D game engine, is inches away from an alpha release. And Chevy Ray's FlashPunk engine is a Flash raster-game engine which is also close to a first release. Oh, and Unity is free now for indies (!!!).
It's Christmas break now and I have time to get serious about a game project. I'm also planning on participating in Ludum Dare 16, which is taking place December 11-13. Last time I did a Ludum Dare, Broken Cave Robot was the result. So if all goes well, I'll release two new games within the next little while. I'm also working on a redesign of my site, which should be finished sometime soon as well. Lots of progress ahead!
Meanwhile, Raocow has started a Let's Play of RunMan: Race Around the World! He previously did an LP of An Untitled Story and it was a blast to watch.
Elsewhere in the indie world, exciting things are happening! Shaltif's Sill, a C++ 2D game engine, is inches away from an alpha release. And Chevy Ray's FlashPunk engine is a Flash raster-game engine which is also close to a first release. Oh, and Unity is free now for indies (!!!).
Labels: Flash, FlashPunk, general, LD16, LP, Ludum Dare, Runman, Sill, Unity

