Saturday, May 16, 2009

J3D

If you want to track Chevy's progress on the Jumper 3D engine (and editor), you should check out his blog.

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Friday, May 15, 2009

PSR (Project Status Report)

Whoa, it's been five days since my last post already? Well, I've been hard at work on several projects the whole time. I'm dedicating around 6-9 hours a day to game development lately! (Woo unemployment!)

To someone following my projects, it may seem like I have a lot going on right now, but I'm actually very focused on two things at the moment. My first Flash platformer is my primary concern, and RunMan: Race Around the World is coming in at second place. This might be confusing to some, seeing as I just teased Jumper 3D in my last post. It gets even more bewildering when I reveal that my first Flash platformer is not, in fact, Islands.

Here's the skinny on Jumper 3D: It does exist, but it is in a very early stage of development and I am not working on it yet. It is a collaboration with my friend Chevy Ray, and he is handling the early programming while I will be jumping in to do design work later. We're just experimenting with the third dimension and exploring the possibilities for Jumper-style gameplay right now. Hopefully it will turn into a full-size game (and hopefully one that is quite fun to play as well)!

Meanwhile, Islands is on hold for various reasons. Mostly because I need to finish a game soon. Islands is a bit too ambitious to finish quickly and I must release a Flash game this month to pay the bills. So Islands is completely off my plate for now - sorry I jumped the gun with teasing it only to take it away, but these things happen.

Also meanwhile, Runman: Race Around the World is slowly nearing the finish line. I don't have much else to say here except that yes, we are still working on it and yes, it rocks.

And finally, that brings us to my mystery Flash platformer. I don't want to reveal much, because a lot of it may change. All I will say is that it isn't a Jumper game and that I hope to have it done by the end of May.

Whew. The tangled webs we weave...

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Sunday, May 10, 2009

More Teasing


Ogmo's lookin' good in three dimensions.

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