Friday, May 15, 2009

PSR (Project Status Report)

Whoa, it's been five days since my last post already? Well, I've been hard at work on several projects the whole time. I'm dedicating around 6-9 hours a day to game development lately! (Woo unemployment!)

To someone following my projects, it may seem like I have a lot going on right now, but I'm actually very focused on two things at the moment. My first Flash platformer is my primary concern, and RunMan: Race Around the World is coming in at second place. This might be confusing to some, seeing as I just teased Jumper 3D in my last post. It gets even more bewildering when I reveal that my first Flash platformer is not, in fact, Islands.

Here's the skinny on Jumper 3D: It does exist, but it is in a very early stage of development and I am not working on it yet. It is a collaboration with my friend Chevy Ray, and he is handling the early programming while I will be jumping in to do design work later. We're just experimenting with the third dimension and exploring the possibilities for Jumper-style gameplay right now. Hopefully it will turn into a full-size game (and hopefully one that is quite fun to play as well)!

Meanwhile, Islands is on hold for various reasons. Mostly because I need to finish a game soon. Islands is a bit too ambitious to finish quickly and I must release a Flash game this month to pay the bills. So Islands is completely off my plate for now - sorry I jumped the gun with teasing it only to take it away, but these things happen.

Also meanwhile, Runman: Race Around the World is slowly nearing the finish line. I don't have much else to say here except that yes, we are still working on it and yes, it rocks.

And finally, that brings us to my mystery Flash platformer. I don't want to reveal much, because a lot of it may change. All I will say is that it isn't a Jumper game and that I hope to have it done by the end of May.

Whew. The tangled webs we weave...

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Saturday, May 2, 2009

In the Night, a Bear!


Another teaser image from the ongoing development of Islands.

Here's some further details for those who are following along:
  • It's a platformer made in Flash.

  • It takes place on a series of floating islands in the sky.

  • It is my first platformer to use scrolling stages and checkpoints.

  • It involves a bear.

Also: I'm sorry I haven't been keeping Grandma fed and watered lately. I promise an update soon... Islands and spring cleaning have proven very distracting for the last few days.

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Wednesday, April 29, 2009

Islands


Here's what I was working on today!

This is a test level for my new platformer, Islands. This area looks a little too similar to AUS's NightWalk for my tastes... it probably won't make it into the final game.

Also, the yellow box is the fill-in graphic for the player object, until I finish the animations.

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