Sunday, August 30, 2009

Broken Cave Robot




Wow... I'm still shaking from the excitement of that final crunch. I worked on the game pretty much all day today only breaking for necessary bodily functions. Got it submitted less than one minute before the deadline. And I'm really pleased with how it came out! Yesterday I hated it, but today everything seemed to click together like a jigsaw puzzle.

And I had a BLAST making the music. I recorded and edited it all in Audacity. I performed it on a little quarter-size Denver acoustic guitar I bought a couple weeks ago for a camping trip ($100 CAD). I also used a Bluesband harmonica (just a cheap little thing). As for the microphone... it's just a crappy $40 Logitech thing from Future Shop I bought for voicechat in online games. I uploaded the soundtrack as a separate ZIP file as well, for anyone who's interested.

Overall I'm happy with all the weird little ideas I got to try out in this game. The first two days consisted of me dumping every idea I had into the game - today was me sewing it all together.

You can download the game on my games page.

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11 Comments:

Blogger Jeremie said...

Great work Matt! I was following the exciting LD adventure bit by bit through the entire process via your blog and twitter. It brings a smile to my face to see a Robot in one of your games!

August 30, 2009 11:35 PM  
Blogger James K. said...

So, are we allowed to play it? Or do we wait?

August 31, 2009 10:45 AM  
Blogger ChevyRay said...

You can download the game from its Ludum Dare page. The LD site is kind of confusing.

http://www.ludumdare.com/compo/ludum-dare-15/?action=rate&uid=1176

August 31, 2009 8:26 PM  
Blogger Matt Thorson said...

The game is also on my Games page. The version on my Games page has some bugfixes too, so I'd get it from there.

August 31, 2009 9:00 PM  
Blogger CALMING TIDES said...

Hey, Matt, do you know a person named Sophie Houlden? She went in the Ludum Dare competition, too. She did it like, 10 times, though. She is a REEALLY good game designer, just like you, so I think you should challenge her to a Game-Maker-Off. It'd be funny to see, and hey, you never know. it MIGHT be fun. Here's her site: http://www.sophiehoulden.com/

September 5, 2009 1:28 PM  
Blogger Steve Miller said...

Matt, how much did the map change in the bug fix version? I just downloaded that and things seem a bit... off. I've been playing the LD version for hours. Am I imagining things? There is a particular place where the an extra exit was added?

September 7, 2009 8:02 PM  
Blogger ☼♪jono→→ said...

pretty cool.
dont like the time!!

September 12, 2009 4:36 AM  
Blogger robert said...

Congrats on getting 2nd place!

September 14, 2009 12:01 AM  
Blogger Jeremie said...

2nd out of 144 that's quite a feat!

September 15, 2009 7:55 AM  
Blogger Jean-Marc said...

Great game and congrats on 2nd place!
BTW there is a bug, if you're in map mode when the battery runs out..

September 16, 2009 5:11 AM  
Blogger Steve said...

This is a really fun game, no matter how long it took. Have you considered expanding on it? Bigger srea, more powerups (maybe one that restores the time limit), random levels, etc. You could put it on XBLA or WiiWare or something. I'd buy it.

October 14, 2009 4:34 PM  

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