Again!?
Yes, I'm releasing another new AUS version the day after the last. I was alerted to a few bugs I missed/created with the last update, so I figured I'd ship those fixes out with the other small changes I had been working on this morning. Now it's up to v1.16. Here's the changelist (spoilers!):
Bug Fixes:
Balance Changes:
Graphical Changes:
Misc. Changes:
Once again, you can download the game on my games page and all old save files should be compatible. The AUS soundtrack has also been updated with the new track I added.
Bug Fixes:
- Fixed shop ability positions not being switched immediately after you buy them.
- Fixed typo the first time you talk to the girl bird.
- Fixed moving platforms in The Curtain having wrong sprites if ghosts ambush you.
Balance Changes:
- Made air bubbles by the sign in DeepDive appear on every difficulty.
- New JumpBox highscores based on difficulty: 7500, 8500, 9500, 10500.
- FireCage Bonus game now costs 30 crystals on Simple, 40 on other difficulties.
- Increased chance of ghosts ambushing you by 0.5%.
- Added two more signs from the bandit bird (NightWalk and The Curtain).
Graphical Changes:
- Made throwing star particles look nicer (The Curtain boss).
Misc. Changes:
- The Curtain/BlackCastle boss now has his own theme music.
Once again, you can download the game on my games page and all old save files should be compatible. The AUS soundtrack has also been updated with the new track I added.
Labels: An Untitled Story, updates


7 Comments:
Let's set up a torrent for the soundtrack, not a fan of downloading a full zip for just a single track.
awsom.
by the way, if you're still at it, there is another bug in the game which allows you to get infinite money
you can gamble, and if you lose, you can start up task manager to quit before leaving the gambling screen
just something kind of pointless i thought i would point out
'nother thing I noticed. In one of the two new areas, the blue orb is in plain sight for you to grab while the heart is behind the heart door. Given how much more use the blue orb gives you, shouldn't their two locations be swapped?
Yet another interesting thing: If you have the 'cling to ceilings' ability, you can cling to the ceiling above a thwomp (any variety) and it won't be able to hit you. Checked on version 1.15
The thwomp glitch happens in 1.14 too.
The 0.5% increase makes me sad :(. Can you maybe add an option to disable ghost ambushes? It sound weird, and may defeat the purpose, but I have a fear for things that follow you and try to kill you. I don't want to have to play on Simple or downgrade to 1.13, I'm just paranoid of the ambushes O.O.
patashu - you should be able to beat the game without going behind any heart doors.
Michael - The blue orb in the new area I speak of is not required for completion of the game.
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